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Wen-Chun Hsu
Assistant Professor, Artist Working with Technology

Expertise: Interactive Technological Art, Virtual Reality and Augmented Reality,
                   3D Computer Animation, 
e-Learning, Drone Show Design

Office:
Phone:08-7663800 Ext.32643
Email |Kenny.hsu0118@gmail.com

 

Current Post

MA Creative Application in New Media, National Pingtung University - Assistant Professor

Education

Department of Information and Learning Technology, National University of Tainan- PhD.

Expertise

Interactive Technological Art, Virtual Reality and Augmented Reality, 3D Computer Animation, e-Learning, Drone Show Design

Experience

MA Creative Application in New Media, National Pingtung University - Assistant Professor (2022/08-)

Department of Visual Communication Design, Southern Taiwan University of Science and Technology - Assistant Professor (2019/08-2022/07)

Department of Visual Communication Design, Kun Shan University- Assistant Professor (2018/08-2019/07)

Department of Visual Communication Design, Kun Shan University- Lecturer (2016/08-2018/07)

Works

2020 "Chinese Characters Interactive Festival" in Macao -Technology Art Exhibition - Title of work "Where is the Love? Just in the Heart".

2019 "The Place Interactive Technology Art Exhibition" in Tainan - Title of work "Healing Ocean".

2018 "Crossing-Chinese Characters Interactive Exhibition" in Macao- Title of work " Chinese Character Evolution".

2018 "Kaohsiung Photo" was held by Bureau of Cultural Affairs, Kaohsiung City Government- Title of AR work " Movement and Stillness ".

2017 "Taiwan International Orchid Show" - Title of VR work " Dream Orchids ".

2017 "The Delight of Chinese Character Festival" was held by Bureau of Cultural Affairs, Kaohsiung City Government- Title of work " Chinese Character Forest ".

Services

2022 Taiwan Society of Basic Design and Art - The tenth council member

2022 Chinese Society of Visualization Science and Art - The fifth council member.

2022 Conference on "Cultural and Creative Industries ", National Pingtung University- Commentator.

2022 NTTU Educational Research Journal-Reviewer.

2021 White Paper 2.0 on International Education For Primary and Secondary Schools(English version), Ministry of Education -Reviewer.

2021 The Tender of Labor Rights Promotion Manual and APP Production for students of work study program of Ministry of Education- Examiner.

2021 Workshop on "Using Google to Play Artificial Intelligence Experiments", Taipei Municipal 3A Teaching Base Emerging Technology Promotion Center-Lecturer.

2021 Workshop on "VR Implementation and Development", National Kaohsiung University-Lecturer.

2021 Lecture on "Digital Teaching and Technology Application", Chang Gung University of Science and Technology- Lecturer.

2020 Computers & Education Journal (SSCI, IF=8.538)- Reviewer.

2020 The Fourth Chinese Society of Visualization Science and Art Conference-Speaker & Reviewer.

2020 Workshop on ""VR/AR Teacher Training Program-Oculus Quest Virtual Reality Development Using Unity", Kaohsiung Municipal Social Education Center-Lecturer.

2020 Course on "How to apply digital technology to Artistic Life", New Wish Culture Creativity Co., Ltd-Lecturer.

2020 The 11th Global Chinese on Inquiry Learning Innovations and Applications Conference (GCCIL2021) - Agenda Member.

2019 Workshop on " Virtual Reality Development with HTC Vive Focus", Kaohsiung Municipal Social Education Center-Lecturer.

2019 Lecture on "108 Advanced Study in Aesthetics of Practice for Teachers in Kaohsiung City ", Kaohsiung Museum of Fine Arts- Lecturer.

2019 Lecture on " Practical experience sharing of virtual reality development ", Department of Vision Design, National Kaohsiung Normal University - Lecturer.

2019 Lecture on "Application of Digital Interactive Multimedia in Teaching", Graduate School of Technological and Vocational Education, National Yunlin University of Science and Technology - Lecturer.

2018 Lecture on of "The application of virtual reality/augmented reality in interaction design", Department of Creative Design, National Yunlin University of Science and Technology- Lecturer.

2018 Lecture on of " Application of AR and VR technology in digital learning education", Smart University, Ministry of Education- Lecturer.

2011 "3D animation talent training", CGCG Inc.- Lecturer.

2011 "Vision Get Wild", Industrial Development Bureau, Ministry of Economic Affairs -Reviewer.

Awards won by student advisee

2021 Instructing students 3D animation work "Freedom" received:

(1) Red Dot Award: Brands & Communication Design- Winner.

(2) The 17th Screwdriver International Student Film Festival(Junior College Animation Group)- Silver Medal Award.

(3) Spark Animation Festival 2021& T-Short Animated Film Online Festival- Judges' Award.

(4) The 16th K. T. Creativity Award- Honorable Mention.

  1. Instructing students 3D animation work "Company" was shortlisted for Golden Kuker-Sofia International Animation Film Festival.

2017 Instructing students Mobile APP " Monsland " received:

(1) Youth Innovative Design Festival (Interactive Technology and Game Design) -Gold Medal Award

(2) Young Pin Design (Digital Multimedia Design)-Golden Pin Design Award.

(3) Red Dot Concept Design- Judges' Award.

2015Instructing students Mobile APP "Mobile multiplayer racing game -Car Go" received:

(1) National Technical and Vocational College Students Practical Thematic Production Competition(Animation & Interactive Multimedia)- 2nd place.

(2) Vision Get Wild (Mobile Game)- Bronze Medal Award.

(3) The 6th National Zeroplus & Solteam Cup (Game and Game Console Creative Design Competition)- Best Creative Award.

 2014T Instructing students Mobile APP "Castle Enigma" received:

(1) The 2nd Asian Unity Competition (Student Group)- Silver Medal Award.

(2) The 5th National Homer Cup (Game and Game Console Creative Design Competition)- First Place.

Projects

2021 " Local Creation and Dissemination of Cultural Heritage-Fucheng City VS Yuejin Lantern". University Social Responsibility (USR), Ministry of Education. (Co-Director)

2020 "A Study of Applying Virtual Reality, STEAM and Maker Education into 3D Modeling Design Practice Course". Teaching practice Research Program, Ministry of Education. (Project Director)

2020 "Tainan Benz-KTV Painted Design Project". Industry-Academia Cooperation Project, Shang Chieh International Co., Ltd. (Project Director)

2020 "3D Modeling". Industry-Academia Cooperation fort, Whitedeer Animation Studio. (Project Director)

2017 "Experiment of Promoting Innovative Teaching -Programming   Courses". Innovative Teaching Pilot Program, Ministry of Education. (Co-Director)

2015 "Industrial Technician Cultivation" Sub-project - Animation Course. International Software Talents and Industrial Technician Cultivation Program of Industrial Development Bureau. (Associate Research Fellow)

2014 "The research of developing an ANIZONE App for creating and sharing animations". Technology and Knowledge Applied Industry-Academia Cooperation Program, Ministry of Science and Technology, MOST 103-2622-H-269-001-CC3. (Project Director).

2014 " Mobile Games Design Employment Course". Subsidize colleges for employment study programs, Workforce Development Agency, Ministry of Labor. (Project Director)

Research

Chung-Jen Chen, Shu-Mei Chang, Chia-Hui Feng, Ya-Hsueh Lee, Wen-Chun Hsu, Chen-I Huang(2021, March)。Brand Positioning Visualization System. 2021 9th International Conference on Information and Education Technology.,Okayama, Japan。Added to IEEE Xplore Digital Library(indexed by EI). MOST:109-2221-E-218-018-MY3.

Liang-Chi Shen, Ting-Ting Wu, Wen-Chun Hsu (2019, Dec). The Application of Augmented Reality to the Education of Chemistry – Take the Course of Nature Science in Junior High School as an Example. ICITL 2019 : International Conference of Innovative Technologies and Learning, Tromsø, Norway. MOST107-2511-H-224-004-MY3.

Hao-Chiang Koong Lin, Wen-Chun Hsu*, Yu-Chun Ma, Meng-Chun

Tsai,Chang-You Chen (2018, Nov). Development and Research of an Affective Learning System Combined with Motion-Sensing Interaction, Augmented Reality, and Mid-Air Projection. Journal of Internet Technology, 19(6), 1951-1960. (SCI).

Wen-Chun Hsu, Hao-Chiang Koong Lin*, Yu-Hsuan Lin (2017, May). The Research of Applying Mobile Virtual Reality to Martial Arts Learning System with Flipped Classroom. 2017 International Conference on Applied System Innovation , Sapporo, Japan. Added to IEEE Xplore Digital Library.( indexed by EI).

Wen-Chun Hsu, Hao-Chiang Koong Lin* (2016, Sep). Impact of Applying WebGL Technology to Develop an Web Digital Game-based Learning System for Computer Programming Course in Flipped Classroom. The Fifth International Conference on Educational Innovation through Technology, Tainan, Taiwan.

Wen-Chun Hsu*, Ju-Ling Shih (2016, Jul). Applying Augmented Reality to a Mobile-Assisted Learning System for Martial Arts using Kinect Motion Capture. International Journal of Distance Education Technologies, 14(3), 91-106. (EI).

Wen-Chun Hsu*, Ju-Ling Shih (2016, Feb). Applying Kinect Device and Laban Movement Analysis Theory to digital analysis of the relationship between movements and emotions. International Symposium on Social Sciences and Management , Fukuoka, Japan.

Wen-Chun Hsu*, Yu-Jen Hsu, Ju-Ling Shih (2013, Apr). The Studying of Driving Posture and Driver Fatigue Through Virtual Reality Car Driving Simulation Based on Motion Capture System. The 2013 International Conference on e-Commerce, e-Administration, e-Society, e-Education, and e-Technology , Kitakyushu, Japan.

Wen-Chun Hsu*, Yung-Cheng Lin, Ju-Ling Shih (2012, Nov). Applying Kinesthetic Real-time Interactive Technology to Develop a Martial Arts Learning System. The 2012 International Conference on Computer in Education, Singapore.